waldorf blox editor part select

Waldorf bloX Chapter 4 – Main Functions

User Manuals Knowledge Level

Everything you need to know about our product install, setup steps, configuration and usage of various features

Custom Added Functions

Our plug-in includes a lot of custom added functions as requested by the users.

In this part we will walk you through each of the functions and how they can improve your workflow.


Since Blofeld System Exclusive and MIDI implementation is so narrow, adjusting MULTIMODE MIXER parameters is not recommended. This is due to the fact that the Blofeld does not have individual knob assignments for Multimode Mixer Parameters resulting entire MULTI and PART patch dump to hardware.

This action takes a lot of time, so try to avoid adjusting those parameters as much as you can.


You can adjust the plug-in user interface size with * 0,85 / * 1,15 zoom function. Click * 1,00 [1] in the plug-in and choose a different size. Note that our graphics are not yet vector based, which means the plug-in will zoom the graphics making them a bit blurry if I may say so.

waldorf blox editor ui size

bloX User Manual – User Interface Size

Basic user interface size is 1500 pixels by 757 pixels which is more than enough for modern setups.

Note #1: You must reload your project / session in order to reload the plug-in graphics with new size option.


You can choose from different user interface scheme that suits your setup. This setting is saved with DAW project data, but new instance always reverts to default “skin” when plug-in is inserted again.

Click SKIN [1] name to reveal the menu.

  • White – White Blofeld color scheme.
  • Black – Black Blofeld color scheme.
waldorf blox editor ui scheme

bloX User Manual – User Interface Scheme

Once scheme is changed [1], Plug-in Control Display [2] indicates that you must reload your session or reload the plug-in instance for the skin change to take effect.

waldorf blox editor ui scheme changed

bloX User Manual – Color Scheme Changed

waldorf blox main v123 white

bloX User Manual – White Scheme

waldorf blox main v123 black

bloX User Manual – Black Scheme

Note #1: You must reload your project / session in order to reload the plug-in graphics with new scheme option.


Always keep it Disabled. This is deprecated function and no longer needed. 😆 We will remove this function and UI elements in the upcoming release later on.


Click MULTIMODE MIXER [1] button to open global settings [2] window. From this view you can access some of the Blofeld Global Settings and modify them as needed. Part specific settings can be viewed by clicking the gear icon [3].

waldorf blox editor global settings

bloX User Manual – Global / Multi Settings View

Part Specific Settings Expanded in image below

waldorf blox editor part settings expanded

bloX User Manual – Part Specific Settings expanded


With RANDOMIZE [1] button, you can trigger randomizing process for currently selected part.


waldorf blox editor randomize button

bloX User Manual – Randomize Button

TIP #2: To make the most out of Randomizer, use Section Locks [1] in conjuction with Randomizer to get better results. i.e. If your randomized Patch has a great Pitch Envelope & Oscillator setting, toggle on the Section Lock for those sections in order to prevent them being randomized! Read more about the Section Locks further below.

waldorf blox editor locked sections

bloX User Manual – Locked Sections


We added functionality to lock certain sections of the plug-in to prevent changes up on part program changes. If you find a perfectly adjusted filter or lfo modulation you can lock the section to keep those settings while browsing other patches.

You are able to lock any of the sections which has the LOCK [1] symbol in it. More locks are available on different tabs, i.e. Filters / Envelopes tab.

waldorf blox editor section locks

bloX User Manual – Section Locks

Note #1 While you have sections locked, there will double the amount of SysEx traffic in the MIDI stream due to the fact that the plug-in has to send the ”locked” info back to hardware after the patch is requested. If you scroll patches from librarian, then the data stream is normal.


Part Select [1] is standard feature of the Blofeld, which will change the current MULTI Part of the synthesizer. Based on the currently set Part, data from the plug-in user interface will be sent to it. i.e., if you move Filter Cutoff from the UI while Part 1 is selected, then Filter Cutoff in the Part 1 of the synth will change.

Each part has its own set of Parameters [2] – These parameters are spread across four different tabs [3].

waldorf blox editor part select

bloX User Manual – Part Switches


Note #1 Part Select increases the amount of outgoing DATA and could cause delay in outgoing note / controller data. It is useful when editing sounds, but not ideal when live playback is used.


REQUEST DATA ON PROGRAM CHANGE [1] means that if the plug-in receives program and/or bank change message from MIDI input, plug-in will initiate Patch request from the Blofeld to the plug-in user interface.

Inputs valid for this function:

  • Plug-in MIDI In port (Plug-in).
  • DAW gateway (Plug-in).
  • Plug-in Program Change buttons (per part) (*1).
  • Plug-in Program Number display (per part) (*2).
  • Plug-in Bank Number display (per part) (*3).
waldorf blox editor req data on pc

bloX User Manual – Request Data on Program Change

If this switch is toggled off, plug-in will only send the program change messages to the hardware but won’t request any data back. This is good in some cases where you might want to quick browse hardware patches.

(*1 See below for Program Change Buttons).
(*2 See below for Program Number Display).
(*3 See below for Bank Number Display).


Library Control On Prog Change [1] switch allows you to take control of your library patches with incoming program changes via MIDI or with the plug-in user interface – / + buttons and Bank Number Display / Program Number Display menus.

waldorf blox editor lcopc

bloX User Manual – Library Control On Prog Change

If the Library Control On Prog Change switch is toggled on and you send a program change message from your master keyboard / controller to the plug-in, it will send the corresponding program from the librarian to the hardware – isn’t that just neat?!

You can also quickly view the banks located in your Patches folder and programs contained in the current bank with the Bank / Program Control Displays. See below for instructions.

Note #1 Patches are sent to the hardware only to the currently selected part.

Note #2 Program Change message received on part channel, will change the corresponding part program. Otherwise no action is taken.

Note #3 If the program change message is received from MIDI channel 1 and all parts are set to channel 1, no action will be taken. Change the MIDI channel temporarely to different value.


Since Blofeld models are not equipped with proper TEMP memory, each part should have its own combination of BANK & PATCH number in order to prevent overwriting scenarios.

waldorf blox editor pcpb conflict

bloX User Manual – Bank & Patch Number Conflict Warning

Here is why: If PART 1 and PART 14 has the same combination of BANK & PATCH number set in it, data pushed to part 1 will be overwritten with PART 14 data, since they share the same memory address.

In case of incident like above, you will see a warning dialog appearing. See image below.



–  [1] button will change to previous program.
+ [2] button will change to next program.

This will trigger MIDI Out message with appropriate program number based on the Program Number Display (*2) value. Each part has its own set of Program Change buttons.

See above how it will behave when Request Data on Program Change is toggled on / off.


waldorf blox editor program change

bloX User Manual – Program Change Buttons


Program Number Display [1] acts as a menu as well as a display to show the current Part Patch program number depending on the currently set mode. You can quickly navigate to different banks of programs without having to click INC / DEC buttons like crazy.

waldorf blox editor pc display trigger

bloX User Manual – Program Change Trigger

In default status, program popup menu will display program numbers in different banks of programs. See image below.

waldorf blox editor pc display menu 1

bloX User Manual – Slot Program Menu without Lib Control

But things get exciting when you toggle on LIBRARY CONTROL ON PROG CHANGE [1] switch: You can now view currently active Program Bank program names being listed on the popup menu and browse them directly from the main UI!

waldorf blox editor pc display menu 2

bloX User Manual – Part Program Menu with Lib Control On

Check above for further details about the Library Control function.


Bank Number Display [1] acts as a menu as well as a display to show the active Part Program bank number. You can navigate to different banks as you prefer. Request Data On Prog Change [2] is on!

waldorf blox editor bc display menu 1

bloX User Manual – Part Bank Select

Like with Program Number Display, Bank Number Display [1] menu will behave completely different when LIBRARY CONTROL ON PROG CHANGE [2] is toggled on. You can now view all available Program Banks located in Patches folder.

waldorf blox editor bc display menu 2

bloX User Manual – Part Bank Select Menu with Lib Control On


LIBRARIAN [1] tab allows you to send, request, store and manipulate your patch and multi banks.

Double click any item to send it to currently active part. Drag and drop patches from one slot to another and save your custom bank as you go. Rename patches directly in librarian view.

Read more about patch / multi librarian functions in its own section.


waldorf blox editor librarian

bloX User Manual – Librarian


Patch Name Display [1] is individual per part. Rename part by clicking the patch name.


waldorf blox editor patch name

bloX User Manual – Part Name

NOTE #1: Renaming single program from the “Control Display” does not change the name in the librarian. If you want to rename librarian items, check further down the manual for librarian functions.


Open Multimode Mixer [1] tab to see the Multi Name Display [2]. You can edit the multi name by clicking the name.

waldorf blox editor multi name

bloX User Manual – Multi Name Display

NOTE #1: Renaming Multi from the “Control Display” does not change the name in the librarian. If you want to rename librarian items, check further down the manual for librarian functions.


This is one of the best features we can think about our plug-in, total recall. It does what it says: recalls your saved session data from the plug-in user interface to your synthesizer, without the need of doing it manually! It is all automated, if you have the same MIDI device hooked into your setup as it was when saving the project.

It there are any trouble with the total recall, please check below for further instructions how to Push Data to HW manually.

Possible reasons for failure of total recall are:

1) Your MIDI interface is no longer in the system, or it is hooked into a different USB port.
2) Plug-in update does not fully support the previous version data package. There is a work-around for that as well, so be sure to check out our knowledge base for more details about that.


Cancel current request / writing task by clicking ABORT PROCESS [1] button, if process is taking too long, or if you get constant Device ID checks while any data request is active.

waldorf blox editor abort process lib

bloX User Manual – Abort Process in Librarian View

Abort Process button appears next to plug-in control display when Librarian tab is not open.

waldorf blox editor abort process main

bloX User Manual – Abort Process in Main View

Abort Process button will disappear after plug-in has scanned Device IDs and if the request process has timed out.

Loading patches between different models?

You can load patches and multi files created on Blofeld-family synthesizers. Q banks work as well as microQ banks. Keep in mind that microQ and Q banks are converted with librarian and they might miss some features the Blofeld has.

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